- PAL FX ADDONS -
-
These Addons are used to change the colors of anything by using Timelines, such as Stages, Playground as a whole, or Characters.
-
The Examples for all the Addons reside in "OmenDocs_Adv_SM" at "State 810" as shown in the video.
Character Pal FX & Extensions
-
This Addon allows you to change the Global Coloring of the Character.
-
"Type of Pal FX" is important as "Self" value should be used if the owner is demanding the change and "Forced" if it is an Enemy.
-
A Timeline is needed to change to values that will shall be used alongside with the Extensions shown below.
Stage Pal FX & Extensions
-
This Addon allows you to change the Global Coloring of the Character.
-
A Timeline is needed to change to values that will shall be used alongside with the Extensions shown below.
Playground Pal FX & Extensions
-
This Addon allows you to change the Global Coloring of all Character and Stages at the same time.
-
A Timeline is needed to change to values that will shall be used alongside with the Extensions shown below.
Environment Color Event ON
-
This Addon allows you to change the Global Coloring of all Character and Stages to a Single Color depending on the "Power" value. It also allows you to hide Game Elements.
-
"Hide Game UI / Stage / Characters / Projectiles" can be used to toggle visibility of those objects. Note that they are completely disabled when hidden, meaning that they will stop moving etc. until they are visible again.
-
"Excluded Characters / Projectiles" allow you to exempt the objects from the hiding action mentioned above.
-
"Render Position" can be used so that some Objects can render in front of the Environment Color, allowing you to use it as a special effect.
-
"Manual" Value is setting an Unreal Engine's own "Translucency Sort Priority value". Environment Color Effect is just a Flipbook that is on top of everything else after all.
-
A Timeline is needed to change to values, especially the "Power". 0.0 value means no change, 1.0 means full Color is used.
Update Palette Slots & Replace Color
-
"Update Palette Slots" Addon allows you to change certain palette slot colors in "Target Flipbooks" you provide.
-
A Timeline is needed to change to values.
-
"TL Tag" is important since it is used if you want to stop the Timeline of this Addon by outside means.
-
"Palette Extension - Replace Color" reads the Palette Data of the Flipbook's Material. "Row ID" starts from above with 0, going down until 15 while "Slot ID" starts with 0 from left, going up to 15 until the final color to the right.
-
These Extensions can be used alone if you need a permanent change for certain palette colors.
-
"Override Amount". 0.0 value means no change, 1.0 means full Color is used.
Stop Palette Timelines & Load Palette Slot Config
-
"Stop Palette Timelines" Addon allows you to stop a Timeline with the provided "Tag" value.
-
"Load Palette Slot Config" Addon allows you to load a Palette Config that you stored. We will eventually get a way to save them but keep in mind that "Config ID" value as 0 is the Default Palette Values. If you want to reset any palette changes, this Addon can be used.
- VISUAL EDITING ADDONS -
-
These Addons are used to change the way objects are rendered, toggling their visibility etc.
Main Game UI Visibility
-
This Addon toggles the Game UI's visibility. Note that Team UIs are separate entities in game so this will only toggle the non-Team UIs.
Toggle Character Visibility
-
This Addon toggles the visibility of a Character by inputting the "Target" value.
New Global Stage Material
-
This Addon uses "New Material" input to change all Flipbook Components of the Stage to the new value.
This node is in "OmenDocs_BscAttacks_SM" - State 700.
Creating a Force Feedback.